Wednesday, June 25, 2014

I just watched Indie Game: The Movie

I don't blog, really.

One time, about three years ago, I got that sudden burst of inspiration that ignites under your ass in the midst of the night. In this case, that fire landed me on Wordpress to blog, blog, blog. However, despite all the ideas bouncing in my head like assorted jellybeans, I realized that it's very strange being presented with the materials to actually type something you intend for others to read. In this case, that fire underneath me was smothered by the enormous weight of generic marshmallows that were supposed to be used to make s'mores.

I'm typing now though, and I can say with the utmost confidence that I'm okay at it.

Anyway, I watched "Indie Game: The Movie" on Netflix just now. It's a documentary about a few indie game developers and the dedication to creating their game. At one point, a dev is asked what he would do if the game winds up never being released, and he said he would literally kill himself, so he wants to finish it so he can "not kill himself." I don't think I can express how much I admire their devotion. It was actually really inspiring. 

When I was a kid, I use to always say I wanted to make games when I grow up. You know those shitty first days of class back in elementary school where the class goes around in a circle and each student tells the class their name and what they want to be when they grow up? A few people said astronaut, fireman, and I think one kid even said cowboy, but I stood up and said with pride "Video game designer." I use to spend hours and hours on games like Rollercoaster Tycoon and Zoo Tycoon, where you can pretty much define your own world. I was never the kind of guy who built the suicidal rollercoaster or put up a shitty fence to the lions would run free (sure, that would happen sometimes but never intentionally) - I carefully created what I considered to be something great. 

In fact, I built the best damn zoo parks that those tiny virtual bastards had ever seen.

I'm not a video game designer, although I do do some similiar work. A lot of dreams wind up by the wayside but I think what it is that brought us to those dreams in the first place stick around. Hell, maybe sometime soon I'll finally start that game I thought of when I was...7.